YOUR MIND, GIRLS, IS THE FIRST BATTLEGROUND FOR FREEDOM
A Mixed Reality and Live Performance Installation
Using Ntozake Shange’s novel Liliane as a launching point, YOUR MIND, GIRLS, IS THE FIRST BATTLEGROUND FOR FREEDOM is a non-linear journey spanning 100+ years. This project takes an original approach to Shange's novel by creating an immersive experience that juxtaposes Liliane's past and future to explore what it means to be human in an increasingly technology-saturated world. Liliane’s life story from the 1960s and 1970s, presented as digital memory objects, is contrasted with her life in 2078, a time when digital objects, created by brands and government agencies, coexist with the physical world.
The physical space and mixed-reality elements are not just containers for content, but serve to replicate the future world and allow visitors to engage with it on a deeper level. The installation is unique in its use of immersive technology and it’s approach to exploring what is lost and gained in this digital-dominated society. There are live actors and digital characters in the performance space.
Our hope is the audience will question what is lost and gained in this future, and that the story is a catalyst for each of us to consider that if we can construct our reality, what kind of reality do we want to create?
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Hope Hutman
- Writer, Interaction Design, Producer
https://www.hopehutman.com/
My art practice is influenced by the ideas of Relational Aesthetics, Participation, and the Post-Internet Art movement. Much of my work is impressionistic and it’s up to the viewer, individually or together with other participants, to find it’s meaning in the encounter with the work. I use various media - including transmedia, streaming, games, VR, AR, and code - to create immersive experiences.
While my work has always been concerned with identity and how technology can both connect us with, and distance us from, one another; more and more, my work explores what it means to be human in an increasingly technology-saturated world.
Presenting in mixed-reality will drop the visitor deeply into the experience and will be an important part of how the piece means. This piece draws on my experience building immersive, participatory spaces that call on the viewer to explore and viscerally interact with the content to access it’s deeper meaning.
My work is in the permanent collection of the iPearl Immersion Theater at NC State, and has been presented at the Williamstown Theater Festival, Yerba Buena Center for the Arts, Gray Area SF, and on Twitch.tv. -
Margaret Kemp
-Director
http://www.mlkemp.space/Margaret Laurena Kemp is an actor, a multidisciplinary performing artist, writer, and teaching artist, and Associate Professor of Theatre & Dance at UC Davis. She trained at The George Washington University at The Shakespeare Theatre and has a B.S. in Interdepartmental Studies from the School of Speech at Northwestern University. She is also the Director of Creative Projects and an Advisory Group member for the nonprofit Fitzmaurice Institute, as well as a Master Teacher and Lead Trainer for the Fitzmaurice Voicework Teacher Certification Program. She has performed at Arena Stage, Mark Taper Forum, Yale Repertory, South Coast Repertory, La Mama Theatre (Melbourne, Australia), Theatre of Changes (Athens, Greece), Red Pear Theatre (Antibes, France), and The Magnet Theatre (Cape Town, South Africa).
She won worldwide praise for her starring role in the film Children of God. Other screen credits include the supernatural film thriller Blood Bound, The Orlando Jones Show, and Commander in Chief. Her visual work has been shown in solo and group shows at Art Share Los Angeles and The National Gallery of Art in Nassau, Bahamas. Her recent work CITE was shown at the Elaine Jacobs Gallery in Detroit, Michigan in 2019. -
Mark Hellar
- Creative Coding and Mixed-Reality
http://www.hellarstudios.com/
Mark Hellar is a creative technologist working with artist such as Lynn Hershman, and Jenny Holzer and for cultural institutions throughout the San Francisco Bay Area and beyond and the owner of Hellar Studios LLC. He specializes in innovative digital media and software-based solutions for multimedia artists and the institutions that support their work, emphasizing developing systems and best practices for exhibition, documentation, and long-term preservation. -
Zachary James Watkins
- Composer & Sound Design
https://zacharyjameswatkins.com/
Zachary James Watkins studied composition with Janice Giteck, Jarrad Powell, Robin Holcomb and Jovino Santos Neto at Cornish College. In 2006, Zachary received an MFA in Electronic Music and Recording Media from Mills College where he studied with Chris Brown, Fred Frith, Alvin Curran and Pauline Oliveros. Zachary has received commissions from Cornish College of The Arts, The Microscores Project, the Beam Foundation, sfsound, The Living Earth Show, Kronos Quartet and the Seattle Chamber Players among others. His 2006 composition Suite for String Quartet was awarded the Paul Merritt Henry Prize for Composition and has subsequently been performed at the Labs 25th Anniversary Celebration, the Labor Sonor Series at Kule in Berlin Germany and in Seattle Wa, as part of the 2nd Annual Town Hall New Music Marathon featuring violist Eyvind Kang. Zachary has performed in numerous festivals across the United States, Mexico and Europe. Zachary releases music on the labels Sige, Cassauna, Confront (UK), The Tapeworm and Touch (UK). Novembre Magazine (DE), ITCH (ZA), Walrus Press and the New York Miniature Ensemble have published his writings and scores. Zachary has been an artist in resident at the Espy Foundation, Djerassi, the Headlands Center for The Arts and the Amant Foundation (Italy).